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2. Select the Paint option. 3
The Paint Editor opens under the
Costumes tab.
3. Draw a sprite using the tools in
the Paint Editor.
The new Sprite appears on the
Stage, and its thumbnail is added
to the Sprite Info pane.
Deleting a Sprite
You can delete a sprite from your project when it is not required.
To delete a sprite:
1. Click the thumbnail of the sprite you want to delete in the Sprites
Info pane.
2. Click the Delete button on the thumbnail.
Programming Two Sprites
You can create a separate script for each sprite in a project. Each sprite executes its
own script when you run the project.
Experiential Learning
Lab Activity 1
Let us move two butterflies on the Stage.
1. Create a new project.
2. Delete the Cat sprite.
3. Add the Butterfly1 and Butterfly2 sprites from the
Animals category in the Sprites Library.
4. Position the sprites on the Stage as shown
in the image.
5. Select the Butterfly1 sprite in the Sprites list
and create the stack of blocks as shown in
the image.
6. Select the Butterfly2 sprite in the Sprites list
and create the stack of blocks as shown in the image.
7. Click the Go button to execute the project.
The butterflies start moving around the Stage.
A sample image is given for your reference.
8. Click the Stop button to stop the project.
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