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3. In the New variable name box, type the name of the variable, for
example, Side.
4. Select:
• the For all sprites option to make the variable available 3
to all sprites.
• the For this sprite only option to make the variable
available to only an sprite.
5. Click the OK button. 5
The variable Side is created and displayed in the Variables blocks palette and the Stage. The
blue tick mark in front of the variable means that it will be displayed on the Stage.
Using a Variable
Using a variable involves either setting the value or displaying the value of the variable. Let us
understand the use of variables through a few examples.
Experiential Learning
Lab Activity 1
Let us create a variable called Counter, set its initial value to 1, and increase its value by 1 every
time the spacebar key is pressed.
1. Create a new project.
2. In the Variables blocks palette, create a variable – Counter.
3. In the Scripts area, create the stack of blocks as shown in the image.
4. Click the Go button to execute the project.
5. Press the spacebar key and observe the result.
6. Click the Stop button to end the project.
The sample images for the project are given below.
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